
Procedural Motion
Three looping animations made in Blender with Geometry Nodes. Each one starts from a simple shape, with all the movement driven by animated noise instead of keyframes.
Browse my programming, design, and 3D art projects.

Three looping animations made in Blender with Geometry Nodes. Each one starts from a simple shape, with all the movement driven by animated noise instead of keyframes.

A modern train station modeled and rendered in Blender — architecture, tracks, timetable, and a Geometry Nodes grass system.
A grid of glass cubes bending large white type behind them — a Blender test of glass shaders, refraction, and dispersion.
Pastel blocks, spheres, and a wood curve stacked on a pedestal — a composition exercise rendered in Blender.